A few simple requests It would be cool to have additional effects for text elements, such as gradients and bevel. Otherwise, a tutorial on rolling your own shader (for element text/sprite) would be cool. Ie, i assume you would want to extend the exisiting shaders and add features to them.
It would also be great with the same kind of effects on sprites/textures.
Just copied the msdf.frag, changed the color and overwrote the chunk. The uv wasnt exactly what I was expecting, but I’m sure I’ll figure it out. Not entirely sure that using element._text._material is the way to go, but was the only way I could find