- The caves can only be made as a separate model, I’m already working on the cuts of the pieces.
You can look at this solution for godot, but do not forget that js works very poorly with numbers, so such algorithms are not very suitable for pure js.
You can look at this solution for godot, but do not forget that js works very poorly with numbers, so such algorithms are not very suitable for pure js.
That link you sent me seems either incredibly broken or outdated. Of the 19 projects, only a single one functions.
Hello everyone, I am opening public access to the beta terrain system for our engine. I hope someone will be interested in working on it together.
Awesome work my man!
I started working on something similar myself years ago, but you’ve gotten a lot farther than I ever did. I got demotivated by the fact there’s no actual public “asset store” in PC as there is in Unity.
So are you gonna make it free or paid, when can we expect this component out in the public?
This will definitely add a lot of value to PlayCanvas
I don’t have enough time to bring it to something working in the editor itself, at the moment I’m looking for like-minded people in developing this, it’s too early to talk about openness or financial benefits.
Add Ammo integration:
Wow so cool