Hi,
We are currently running in to a couple of random but big issues in our project.
It’s a bit vague but here goes nothing.
Suddenly:
- Materials are showing up incorrect
- The loading of draco compressed glbs is no longer working
- Errors in the editor when selecting entities (see below)
All of this was working fine a couple of hours ago.
We have branched a couple of checkpoints to compare.
But the issues are also showing up in those checkpoints, which were 100% fine before.
I cannot share the project here as it is under NDA.
Thanks in advance,
Nick
One of the errors when selecting an entity in the editor:
viewport:pick (editor.method error)
captureconsole.ts:73 TypeError: Cannot read properties of undefined (reading 'call')
at editor.once.editor.once.p.updateShader (gizmo-collision.js:515:31)
at i.getShaderVariant (playcanvas.min.js?version=1.55.2:6:433070)
at t.updatePassShader (playcanvas.min.js?version=1.55.2:6:440004)
at t.renderForwardPrepareMaterials (playcanvas.min.js?version=1.55.2:6:506975)
at t.renderForward (playcanvas.min.js?version=1.55.2:6:507246)
at t.renderRenderAction (playcanvas.min.js?version=1.55.2:6:517195)
at t.renderPassRenderActions (playcanvas.min.js?version=1.55.2:6:516076)
at e.execute (playcanvas.min.js?version=1.55.2:6:514915)
at t.render (playcanvas.min.js?version=1.55.2:6:466728)
at t.render (playcanvas.min.js?version=1.55.2:6:558909)
at n.renderComposition (playcanvas.min.js?version=1.55.2:6:637798)
at t.prepare (playcanvas.min.js?version=1.55.2:6:719243)
at viewport-pick.js:68:16
at e.call (editor.js:29:42)
at e.<anonymous> (viewport-pick.js:40:16)
at e.emit (observer.js:1:1059)
at viewport-application.js:98:24
at sentryWrapped (helpers.ts:87:17)