We are currently running in to a couple of random but big issues in our project.
It’s a bit vague but here goes nothing.
- Materials are showing up incorrect
- The loading of draco compressed glbs is no longer working
- Errors in the editor when selecting entities (see below)
All of this was working fine a couple of hours ago.
We have branched a couple of checkpoints to compare.
But the issues are also showing up in those checkpoints, which were 100% fine before.
I cannot share the project here as it is under NDA.
Thanks in advance,
One of the errors when selecting an entity in the editor:
viewport:pick (editor.method error) captureconsole.ts:73 TypeError: Cannot read properties of undefined (reading 'call') at editor.once.editor.once.p.updateShader (gizmo-collision.js:515:31) at i.getShaderVariant (playcanvas.min.js?version=1.55.2:6:433070) at t.updatePassShader (playcanvas.min.js?version=1.55.2:6:440004) at t.renderForwardPrepareMaterials (playcanvas.min.js?version=1.55.2:6:506975) at t.renderForward (playcanvas.min.js?version=1.55.2:6:507246) at t.renderRenderAction (playcanvas.min.js?version=1.55.2:6:517195) at t.renderPassRenderActions (playcanvas.min.js?version=1.55.2:6:516076) at e.execute (playcanvas.min.js?version=1.55.2:6:514915) at t.render (playcanvas.min.js?version=1.55.2:6:466728) at t.render (playcanvas.min.js?version=1.55.2:6:558909) at n.renderComposition (playcanvas.min.js?version=1.55.2:6:637798) at t.prepare (playcanvas.min.js?version=1.55.2:6:719243) at viewport-pick.js:68:16 at e.call (editor.js:29:42) at e.<anonymous> (viewport-pick.js:40:16) at e.emit (observer.js:1:1059) at viewport-application.js:98:24 at sentryWrapped (helpers.ts:87:17)