Hello, when i click on an entity type set as ‘item’ this script is fired:
if (targType ==='item') {
//pickup item and add to inventory
if (distance < this.walkAnimCutoff) {
//disable 3d object
app.root.findByName(targName).enabled=false;
//var inve = app.root.findByName('Root').script.dbase.targDB;
if (targDB==='weapons') {
for (var i=0;i<this.weapons.length;i++) {
if(targName===this.weapons[i].name) {
this.inventory.push(this.weapons[i]);
console.log(this.inventory);
}
}
}
//this.inventory.push
}
}
and after that the player start fall through the ground but i don’t have any error…any idea?