Hey!
Hi, I’m new to code and Playcanvas, so my problem may seem very simple, but I would like to rotate my entity on click with a start/stop button
I tried to fork the project with the html/css ui , and add the object rotation to the click but it doesn’t seem to work.

If you know how to do it, I’m a taker!
Thanks
Hi @huricane and welcome!
I see you use dt
(delta time) in your event. Normally this is only used in the update
function. I guess dt
is undefined
here and undefined * 90
is probably 0
or NaN
. I suggest to replace dt * 90
with just 90
.
If you want to rotate the cube by delta time instead, I would toggle a boolean with your button and rotate the cube in the update
function (with using dt
), if this boolean is true
.
Hey !
I tried this

But when i click on the button my obj don’t turn, i don’t understand why, maybe i focus the wrong entity ?
Are you sure box
isn’t with a uppercase letter?
i don’t think so , i just forked this one HTML/CSS UI | Learn PlayCanvas
I tried it myself and actually it works. The problem is probably that you can’t see it works. Try to rotate it with 45 degrees.
okay I do understand that’s work fine for me too, but I do what I would like the object to continue rotating until I press the button again
Then you have to apply this suggestion.
Okey i will try it thanks!