Hi, I’m new to code and Playcanvas, so my problem may seem very simple, but I would like to rotate my entity on click with a start/stop button
I tried to fork the project with the html/css ui , and add the object rotation to the click but it doesn’t seem to work.
If you know how to do it, I’m a taker!
Hi @huricane and welcome!
I see you use
dt (delta time) in your event. Normally this is only used in the
update function. I guess
undefined here and
undefined * 90 is probably
NaN. I suggest to replace
dt * 90 with just
If you want to rotate the cube by delta time instead, I would toggle a boolean with your button and rotate the cube in the
update function (with using
dt), if this boolean is
I tried this
But when i click on the button my obj don’t turn, i don’t understand why, maybe i focus the wrong entity ?
Are you sure
box isn’t with a uppercase letter?
i don’t think so , i just forked this one HTML/CSS UI | Learn PlayCanvas
I tried it myself and actually it works. The problem is probably that you can’t see it works. Try to rotate it with 45 degrees.
okay I do understand that’s work fine for me too, but I do what I would like the object to continue rotating until I press the button again
Then you have to apply this suggestion.
Okey i will try it thanks!