Static object begins to "wiggle" automatically


We have a scene with a model created using Blender. The model is a set of 53 one dimensional planes mimicking a keyboard.

When we launch the game we see the keyboard but over time (when doing nothing) the individual keys begin to wiggle/shake. After 30 minutes or so none of the buttons remain on their original position and are sliding heavily from left to right. We haven’t got a script attached that influences the location/translation/etc.

Has anyone encountered this also and maybe have a workaround/fix?

Kind regards,


Never mind… My mistake… It seemed there was a script attached at root level that seemed to influence the objects.