Can someone help me out with the following issues.
How do I configure the particle system to animate in one place and not in random axis, even when I set “particle count to one” it’s still animating in random position ( I would like to use ( 1 particle count ) to use as a bullet)
Is it possible to use spritesheet with the current particle system?
Am having trouble animating my spritesheet using the ( sprite sheet test ) project
- Image dimensions = 1024 x 640
- Single sprite dimensions = 128 x 128
Any help would be appreciated.