Sprites and draw order

  1. Draw order is only used if the render order on the layer is set to manual.

I would recommend creating your own layer for (eg 2D World) and changing the sort order to be manual.

  1. Not normal but is doable. As you mentioned, it is preferred to have all the sprites on one or a couple of images. Texture Packer is supported here that helps make it a lot easier: Is it possible to use Texture Packer? Or you can create multiple sprites within the Sprite Editor itself on PlayCanvas by creating frames and then making sprite assets from those frames: https://developer.playcanvas.com/en/user-manual/2D/sprite-editor/#editing-texture-atlases
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