okay so, whenever you spawn an object it spawns on the origin, that is 0,0,0 in the 3d space, now is it possible to click somewhere like you would in blender and set a 3d cursor and the objects will spawn on that cursor. Is it possible to do something similar in playcanvas? where we decide a spawn point in the 3d space and we spawn the objects there?
It’s not possible now but a nice feature request. Can you add a feature request for it on the editor repo please? https://github.com/playcanvas/editor/issues
sure I will add a request
one related issue: https://github.com/playcanvas/editor/issues/61
its pretty much what needs to be done, a better way of placing models