[SOLVED] When gun is on a different layer, bullets do not shoot from the right place

Hello, all.
I am using gun clipping in my game (putting all items on another render layer and rendering them above the world layer) but I don’t do this with my bullets. Now whenever I shoot, the bullets look distant from the gun. I’ve tried moving the bullet that it clones further back, but that doesn’t help. I am grateful for any advice.

Edior Link:PlayCanvas | HTML5 Game Engine

Hi @Codeknight999!

I just checked your project, but I have no idea what’s causing this.

It looks like you’re using different cameras, so I’m wondering if the cause could be that the camera you use for the bullets has a different field of view than the camera you use for the gun.

Yep that fixed it, thanks for the idea, I would have never though of that!!