Discovered a problem with WebVR support today, the screen shakes like crazy, i suspect it might be related to the gyroscope / orientation of the device. This has been tested on published scenes from today and last year.
Upon launching the app and rotating the device the screen shakes violently - I have tried this on Chrome, Chrome Beta and Chrome Dev on Android, with 2 handsets - Pixel and Samsung Galaxy S9.
I’ve tried a fresh fork from the standard VR project - same results. I have no issues with different WebVR solutions such as A-Frame, for example.
Any help would be appreciated.