[SOLVED] VR mode has camera partially covered

Hi All,
Has something changed recently on the VR mode for Playcanvas? I’m getting most of my camera feed partially covered in the Quest except a little bit of the bottom left eye. I’m running the Oculus Browser v15, this was working fine a few days ago. Have tried it with multiple projects and they are all the same. 2D UI looks fine and then when you go in immersive it goes black.


Confirmed to be in version 1.41.0 of the engine. We are looking to see what changes caused this behaviour

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Created a ticket here: https://github.com/playcanvas/engine/issues/3145

This has now been fixed with the release of 1.41.2

Confirmed. Thanks Team!

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