Hello fellow PlayCanvas Developers!
I’ve seen this thread: Problems with VideoTexture
and I was wondering if it works now? I have a Project which uses PlayCanvas AR and Video-Textures and it works perfectly fine on Chrome, Edge and Firefox aswell as Android devices. But on iOS devices, the Texture just loads the inital picture of the video and doesn’t play it. I also noticed, that the iOS Camera zooms in once the Video texture is applied and doesn’t zoom out again. And also also, it seems that if a model takes a little to load, the site crashes on iOS and reloads the page, which is also unfortunate…
Anyone know how to fix these problems? It is actually crucial that it works on iOS, since our company wants to give out differnt AR cards which can be scanned (with one Programm alone handling multiple markers) to people and there are IPhone users out there.
Since it’s a company project I can’t really share a project sample. But will set-up one if asked.