[SOLVED] Vertex following camera when a root bone is selected in render

Hello, all.
I am new to modeling, so this might be a thing with my model, but as I have set up in this scene:
https://playcanvas.com/editor/scene/2394107
When the model is selected as the root bone under render, the torso of the model follows the camera. I can just not select one and I do not see any consequences, but I don’t know where the issue is coming from.

There are two models in that scene, one has the effect and is the one that is selected, the other one doesnt and that one doesnt have it selected

Any insight would be helpful!

Found the issue, it was with vertices that hadn’t been weight painted, this was my first time weight painting.