I randomly tried to load a couple of models from Sketchfab (Sci Fi Girl and Abandoned Warehouse - Interior Scene), but textures don’t seem to be imported correctly, are not applied or are missing.
Is this a known issue or are additional steps required?
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try to download and import GLB files from it, this is a lot more reliable in setting up materials.
That didn’t seem to help (some texture weren’t recognised at all, etc.).
Oddly, the PlayCanvas viewer imported the model fine.
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will
March 15, 2025, 3:22pm
4
This is this bug:
opened 04:41PM - 13 Nov 24 UTC
area: asset import
While the engine's GLB parser can load GLB's that use the archived extension [KH… R_materials_pbrSpecularGlossiness](https://github.com/KhronosGroup/glTF/blob/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness/README.md), the Editor import process skips over this extension data.
@slimbuck can you please address this next week? I think a significant amount of Sketchfab content uses KHR_materials_pbrSpecularGlossiness
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Double plus good!
Outstanding!
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