I load images dynamically and place them behind 3d models, like this:
now when I go into VR, the images appear on top of the 3d model.

The image is having layer “UI” and the model has “world” layer
what I have tried to make this work:
- changed layer order- didn’t work
- made new layer and assigned to the image and changed the layer order- doesn’t work
- converted the downloaded image to texture atlas and then to a sprite at run time- didn’t work
I am not sure what to try next to fix this…