Have you changed anything on the main build of the engine?
Suddenly I get meshInstances undefined errors whenever I use the clone() command. I am using the PlayCanvas Designer.
Check here as well: Tutorial: Procedural Levels
Have you changed anything on the main build of the engine?
Suddenly I get meshInstances undefined errors whenever I use the clone() command. I am using the PlayCanvas Designer.
Check here as well: Tutorial: Procedural Levels
Please check now, shall be fixed.
Sorry for inconvenience.
Thanks @max for your prompt reply, now it is fixed.