[SOLVED] stopPropagation is not working for touch

I have tried to use stopPropagation and stopImmediatePropagation, But it’s not working for touch input. When I use this for mouse input it’s working great. Any one help me to resolve this issue?
Thanks in advance.

Code:

BlockMouseInput.prototype.initialize = function () {
    if (this.app.touch) {
        this.entity.element.on('touchstart', function (e) {
            console.log('touchstart');
            e.stopPropagation();
        }, this);
    }
};

Hi @Sweetan_Mariyappan1 and welcome! Maybe you can try to use preventDefault as well.

Thank you for the support. I have solved this problem using stopImmediatePropagation.

Code: 
var BlockMouseInput = pc.createScript('blockMouseInput');
// initialize code called once per entity
BlockMouseInput.prototype.initialize = function () {
    this.entity.element.on('mousedown', function (e) {
        e.stopPropagation();
    }, this);
    if (this.app.touch) {
        this.entity.element.on('touchstart', function (e) {
            console.log('touchstart');
            // e.event.stopPropagation();
             e.event.stopImmediatePropagation();
            //  e.event.preventDefault();
            // e.event.cancelable && e.event.preventDefault();
        }, this);     
        this.entity.element.on('touchmove', function (e) {
            console.log('touchmove');
            // e.event.stopPropagation();
             e.event.stopImmediatePropagation();
            //  e.event.preventDefault();
            //  e.event.cancelable && e.event.preventDefault();
        }, this);
    }
};

THANKYOU

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