Skybox rotation is not applied when I run my app. This happens only with version 1.58
we had some changes by @slimbuck :
but the rotation seems to work here (just use the mouse)
https://playcanvas.github.io/#/graphics/material-physical
if you can create a simple repro, and create an issue here Issues · playcanvas/engine · GitHub, will investigate.
The problem is very simple to reproduce, any rotation applied to the skybos is not reproduced in the editor viewport nor at runtime
I have created a new project, I apply a rotation of 180 in Y axis, and nothing happens
any thoughts on this @slimbuck ?
I’ll investigate asap!
Fixed in Fix skybox rotation by slimbuck · Pull Request #4857 · playcanvas/engine · GitHub. Engine patch with this fix should be released within the next few days.
In the meantime, please use engine 1.57.1 or set the rotation in code as a short term measure:
this.app.scene.skyboxRotation = new pc.Quat().setFromEulerAngles(0, 0, 0);
OK, tnks
The patch engine has now been released in the Editor (1.58.1)