We try to convert sketchup model of parking
to this fbx Dropbox - mall parking.fbx - Simplify your life
but it seems some textures are missing in the parking model
so what we can do?
here is link to the scene also PlayCanvas | HTML5 Game Engine
We try to convert sketchup model of parking
to this fbx Dropbox - mall parking.fbx - Simplify your life
but it seems some textures are missing in the parking model
so what we can do?
here is link to the scene also PlayCanvas | HTML5 Game Engine
To add on to what @grzesiekmq said, these are the screenshots of the sketchup model and the one in PC.
We are using the default sketchup FBX exporter for this, which worked fine for other models.
It looks like the meshes are causing issues too. Have you tried looking at the FBX in Unity/another viewer?
The white and brown may be material properties that we don’t import in the FBX pipeline?
@yaustar we tried this viewer just now - https://www.creators3d.com/online-viewer.
I’ve checked this in Unity and it looks like there is no floor texture here either:
JSON PlayCanvas for me
GLB PlayCanvas for me
To me they all look the same?
That’s odd, the model is showing perfectly for you. @grzesiekmq just dragged and dropped as usual, not sure why they didn’t show? @yaustar could I add you to the project to have a look?
Actually there is - the floor texture is a darker grey than the one in my playcanvas screenshot
looks like there is one solution: to first delete the previous model then reupload
instead of just uploading with the same name I think
It could be dependent on the your existing materials too? Maybe some existed already and they don’t get overwritten?