Hello guys, i am loosing my sanity, i have a button enter game that trigger the game scene after recovering the character from firebase, some changes ago it worked fine, now i have this log and i’m loosing my mind on it. any help is welcome- PlayCanvas | HTML5 Game Engine
NetworkColyseus inizializzato NetworkColyseus.js:35:13
Content-Security-Policy warnings 5
An AudioContext was prevented from starting automatically. It must be created or resumed after a user gesture on the page. playcanvas-2.14.3.dbg.js:33403:24
Referrer Policy: Ignoring the less restricted referrer policy “origin-when-cross-origin” for the cross-site request: https://accounts.google.com/gsi/log?client_id=939860845686-8p2f6sq1ign0gccelskiernvmpps8ncl.apps.googleusercontent.com&as=INQgbG7rvp%2BhKCG0149YHG%2F1Crrt4Def5Ya%2FXaR69bo&bs=Ol6GLC5huVj%2FYFmtSKXIPu%2F7KXDylcM7zi%2BHIL7jdDw&event=onetap.closed.buttonFlowStarted&enable_itp_optimization=0 log
Storage access automatically granted for origin “https://accounts.google.com” on “https://launch.playcanvas.com”.
🔌 connectToServer() START NetworkColyseus.js:47:13
🔌 Tentativo connessione Colyseus... #1 NetworkColyseus.js:61:13
🔌 Client creato, joinOrCreate in arrivo... NetworkColyseus.js:67:17
Referrer Policy: Ignoring the less restricted referrer policy “origin-when-cross-origin” for the cross-site request: https://the5sealscolyseum-1.onrender.com/matchmake/joinOrCreate/my_room my_room
✅ Connessione riuscita alla room! VO3kB78k5 NetworkColyseus.js:71:17
🔍 checkCharacter() called oauth2.js:173:13
⏳ Room non pronta, checkCharacter in pending (OAuth) oauth2.js:179:17
🔥 Event network:connected fired NetworkColyseus.js:79:17
🔔 _registerRoomEvents() called NetworkColyseus.js:105:13
room: VO3kB78k5 NetworkColyseus.js:106:13
🔥 Room events registered NetworkColyseus.js:83:17
📤 playerInfo inviato NetworkColyseus.js:91:17
📦 State iniziale ricevuto NetworkColyseus.js:109:17
pendingCheckCharacter: true NetworkColyseus.js:110:17
pendingCheckCharacter TRUE -> invio checkCharacter NetworkColyseus.js:114:21
🔍 requestCharacterCheck() called NetworkColyseus.js:238:13
room: true connected: true state: true NetworkColyseus.js:239:13
📤 checkCharacter inviato NetworkColyseus.js:254:13
📌 characterExistence ricevuto (listener Oauth2):
Object { exists: true, character: {…} }
oauth2.js:129:17
📌 characterExistence:
Object { exists: true, character: {…} }
NetworkColyseus.js:152:17
🎯 Character ricevuto:
Object { id: 0, user: "Hero", email: "", name: "Lisandro", race: "Human", sex: "M", clas: "Warrior", lang: "en", reputation: 0, strength: 5, … }
oauth2.js:15:17
✅ PlayerStat aggiornato con dati server
Object { id: 0, user: "Hero", email: "", name: "Lisandro", race: "Human", sex: "M", clas: "Warrior", lang: "en", reputation: 0, strength: 5, … }
player_stat.js:318:13
Source map error: Error: URL constructor: is not a valid URL.
Stack in the worker:resolveSourceMapURL@resource://devtools/client/shared/source-map-loader/utils/fetchSourceMap.js:56:22
getOriginalURLs@resource://devtools/client/shared/source-map-loader/source-map.js:75:24
workerHandler/</<@resource://devtools/client/shared/worker-utils.js:115:52
workerHandler/<@resource://devtools/client/shared/worker-utils.js:113:13
Resource URL: wasm:https://launch.playcanvas.com/api/assets/files/Ammo/ammo.wasm.js?id=34260228&branchId=ed280cef-e7f8-40e3-87ca-802dcd450d15&t=6b7ab3989e4f9f17c86e44380f9181c6%20line%20454%20%3E%20WebAssembly.Module
Source Map URL: null
DEPRECATED: pc.AppBase#getSceneUrl is deprecated. Use pc.AppBase#scenes and pc.SceneRegistry#find instead. debug.js:24:21
DEPRECATED: pc.AppBase#loadSceneHierarchy is deprecated. Use pc.AppBase#scenes and pc.SceneRegistry#loadSceneHierarchy instead. debug.js:24:21
script 'network' is not found, awaiting it to be added to registry debug.js:117:21
script 'uiBarBrowser' is not found, awaiting it to be added to registry debug.js:117:21
script 'uiBar' is not found, awaiting it to be added to registry debug.js:117:21
unhandled exception while calling "initialize" for "player" script: TypeError: can't access property "findByName", this.model is undefined
initialize player.js:253
_scriptMethod component.js:463
_onInitialize component.js:490
_callComponentMethod system.js:147
_onInitialize system.js:158
fire event-handler.js:301
_loaded scene-registry.js:320
_preloadScripts app-base.js:745
_loadSceneHierarchy scene-registry.js:328
_loadSceneData scene-registry.js:231
load viewport-scene-handler.ts:80
setTimeout handler*load/</< viewport-scene-handler.ts:79
o scene-loading.ts:56
emitNone launch.js:253
emit launch.js:346
ingestSnapshot doc.js:237
_handleSubscribe doc.js:323
handleMessage connection.js:244
onmessage connection.js:145
onmessage realtime.ts:39
component.js:470:25
TypeError: can't access property "findByName", this.model is undefined
initialize player.js:253
_scriptMethod component.js:463
_onInitialize component.js:490
_callComponentMethod system.js:147
_onInitialize system.js:158
fire event-handler.js:301
_loaded scene-registry.js:320
_preloadScripts app-base.js:745
_loadSceneHierarchy scene-registry.js:328
_loadSceneData scene-registry.js:231
load viewport-scene-handler.ts:80
setTimeout handler*load/</< viewport-scene-handler.ts:79
o scene-loading.ts:56
emitNone launch.js:253
emit launch.js:346
ingestSnapshot doc.js:237
_handleSubscribe doc.js:323
handleMessage connection.js:244
onmessage connection.js:145
onmessage realtime.ts:39
viewport-error-console.ts:168:9
Referrer Policy: Ignoring the less restricted referrer policy “origin-when-cross-origin” for the cross-site request: https://ajax.googleapis.com/ajax/libs/webfont/1.6.16/webfont.js webfont.js
DEPRECATED: pc.GraphNode#setName is deprecated. Use pc.GraphNode#name instead. debug.js:24:21
Available voices:
Array []
questSheet.js:29:13
DEPRECATED: Scene#fogColor is deprecated. Use Scene#fog.color instead. debug.js:24:21
FULL Create New Level-> Generate Level: 2ms - timer ended Level.js:124:21
DEPRECATED: pc.AppBase#loadSceneSettings is deprecated. Use pc.AppBase#scenes and pc.SceneRegistry#loadSceneSettings instead. debug.js:24:21
✅ Scene loaded: Game oauth2.js:219:21
✅ PlayerStat aggiornato con dati server
Object { id: 0, user: "Hero", email: "", name: "Lisandro", race: "Human", sex: "M", clas: "Warrior", lang: "en", reputation: 0, strength: 5, … }
player_stat.js:318:13
CHARACTER FROM SERVER:
Object { id: 0, user: "Hero", email: "", name: "Lisandro", race: "Human", sex: "M", clas: "Warrior", lang: "en", reputation: 0, strength: 5, … }
oauth2.js:237:29
WebGL warning: generateMipmap: Tex image TEXTURE_2D level 0 is incurring lazy initialization.
WebGL warning: drawElementsInstanced: Depth texture comparison requests (e.g. `LINEAR`) Filtering, but behavior is implementation-defined, and so on some systems will sometimes behave as `NEAREST`. (warns once)
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization.
WebGL warning: drawElementsInstanced: Tex image TEXTURE_2D level 0 is incurring lazy initialization.
Referrer Policy: Ignoring the less restricted referrer policy “origin-when-cross-origin” for the cross-site request: https://fonts.googleapis.com/css?family=Jura