Hello, I want to replace an fbx model with the same fbx model that has a slight change on it, but the problem is when I replace it all the materials setup that I created go’s back to default… even though the models are the same except for some mesh edits, is there a way to get past that?
Also, I was wondering is there a way to store my main scripts a different project and reference them into other projects so that every time I edit a script it will update across all my projects?
ok so I tried that, but when I try to marge it’s not recognizing any script changes I make only changes to entitys, do you have any other suggestions?
thank you for you help!