[SOLVED] Render Object Over Another Objects

ScreenShot

As in the example image, I want to show an object continuously even when it is behind other objects in the scene. Any ideas on how I can do it on Playcanvas?

Hey, I guess you can achieve a similar effect using a stencil shader. The following topic may help achieve it:

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Very nice shader example, thank you. But I just want to draw the back object after the front object.

There is an example forum question here, but it was not helpful for me to show the object in the back. I’m looking for a much simpler solution. The object behind can be seen directly.

The look I want is like the direction arrows in the editor appear in front of the object even though it is in the center.

ScreenShot

Something like this?

https://developer.playcanvas.com/en/tutorials/camera-model-masking/

Editor:

Runtime:

If so, you can do this via Render Layers and Camera stacking

Some docs and material here:

https://developer.playcanvas.com/en/user-manual/graphics/layers/

2 Likes

Yeah! This is exactly what I was looking for. Thanks @yaustar