Hello, I’m working on a project that according to PlayCanvas is over 300MB. Going through the assets, they only add up to about 75MB. In total we have 6 scenes, is it possible these additional scenes are contributing to that project size? I thought they all pulled from the same project assets. The project doesn’t have any builds, so it can’t be that.
Figured it out, looks like there was 200+MB of checkpoints storage. More info here: [SOLVED] My space is full. How to delete CHECKPOINTS?