[SOLVED] .PNG Alpha Texture not showing on default cube or Mesh

I’m Trying to get a texture (.png) with an alpha (decal) showing up but I can’t seem to get the transparency or the colored part to show on default cube or the geometry on my mesh. Any suggestions?

I’ve played around with the diffuse, material in editor but it seems to effect entire transparency and not just the alpha channel. Thanks!

I made a sample scene to show you an example https://playcanvas.com/editor/scene/417264

I created a material and set the diffuse texture:

and the opacity texture:

I selected the A (alpha) channel in the Opacity texture and set Blend Type to Alpha.

Does that help?

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AH! the A on the rollout! gotcha Thanks for the help much appreciated!..