Hello guys when my player or enemy player walking his model is like hes running backward, im using lookAt and i think it is because of that, but i wonder how to set it right because i tried few things and i kinda cant get it working properly
Hi @smokys!
Could you please provide a link to the project or at least a code snippet to look at? Kinda hard to analyse otherwise
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Hello @Sebastian, there is no need. i fixed it with @Fus_ion s help
He’s moon walking, I’d call this a feature.
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if the animation is right but he move backward just turn the Y axis of 180 degree