I’ve been playing with PlayCanvas for a week and I really like it. But I’m curious about the performance with huge FBX files. The thing is, I want to use PlayCanvas for an offline (localhost) web app, for architectural presentation. Until now, I’ve been playing with 50-100mb FBX files without any performance issue. But in real app, I need to import 500mb-2tb FBX files. So PlayCanvas can handle such files size without crashing or is there anyway to prevent this happen without any (or much) sacrifice on quality?
I need to know this before upgrading my account. And I appreciate any help with or without PlayCanvas – as there may be some alternatives that can handle such file sizes.
Thank you in advance!