I do an simple Tower defend game
project
(the Doozer have to find a way to the Base)
The idea was You can choose if you defend or attack the tower…
so I need an Ai for defence and an Ai for offence…
slowly while developing I noticed: I can make matches AI(Def) against AI(Off)
I could make stats, bufs, nerfs without force every friend to test may Game
I’m in a very early state of development and I don’t really now what I’m doing… but I’m
verry happy for every hint to how to design my code to make both AI better…
thanx
I’m not interested to use external libarys/packeges/imports aso