There might be a good reason, but right it seems there is a weird bug in my project:
PlayCanvas 3D HTML5 Game Engine … scene/1167969
But it keeps playing this:
Have tried to hard-refresh within console.
… happens also/even if I publish as “Publish to canvas” and within a Firefox browser window? (should not cache in such a setting)
Check the code in videoTexture.js:
video.src = this.video ? this.video.getFileUrl() : this.videoUrl;
It’s saying that if
this.video is not null, then the video src is the URL to that asset.
In the Editor:
You have set
this.video attribute to the PlayCanvas demo video asset so it’s going to play that video.
ok, you are right … a shortened condition-structure
(will use local videos instead - as under ‘Video’ placeholder)
but works, thanks
Or you can remove the video asset from the script attribute in the editor so it uses the URL instead?