I just imported this glb from here : Blendshapes / morph targets - #8 by will
It works in the PC model viewer ( I can see the square morphing ) but I’m not able to add this glb as a model to an entity in the scene. It’s marked up as a ‘binary’ rather than a model, like the other glbs in the scene. PlayCanvas glTF Viewer
Am I missing part of the puzzle - something do with gltf importing?!