Hello,
I have fork this project PlayCanvas 3D HTML5 Game Engine
My camera keep changing its FOV according to the distance which lead to this…
Can anybody suggest how i can fix this?
EDIT:
Sorry about that added following line in update now its work even after changing camera fov realtime…
// update code called every frame
ApplyOutline.prototype.update = function (dt) {
this.outlineCamera.camera.fov = this.app.root.findByName('Camera').camera.fov;
........
};