how do I make a torus appear on the earth when I click my mouse but make it that the torus bends with the earth?
Hi @MoonAlien822! I think the tutorial project below can help you with this.
if I eventually add the ability to change the shape, will that mess it up? @Albertos also, I just noticed we have the same last name!
You will probably need to adjust the rotation of your shape according to the hit normals of the raycast.
Haha, I already saw that. Congratulations on such a beautiful last name!
It worked now but I want the ball to rotate with the planet, how do I “merge” the two? (Also what’s that “merging” called? I’m trying to learn the terminology) @Albertos
nevermind I figured it out already
wait a second! @Albertos this raycast doesn’t even work! the sphere isn’t even close to the planet
Looking at your code here: https://playcanvas.com/editor/code/924001?tabs=82359022
You are using a Box shape instead of a sphere.
Also ensure that the radius you use for the sphere is correct for the size of the model.
You may want to use physics and collision picking instead for simplicity: Entity Picking | Learn PlayCanvas
How could I use collision picking for this??? @yaustar
I forked your project and changed some things to make this work.
cool! I already figured the other thing out tho, thanks anyways
In the post below you can find an example project.