Hi,
I assume I’ve missed something basic here, but it seems my project only present the “Launch with WebGPU” as an option. I haven’t even enabled WebGPU in the render settings.
Regards
- Björn
Hi,
I assume I’ve missed something basic here, but it seems my project only present the “Launch with WebGPU” as an option. I haven’t even enabled WebGPU in the render settings.
Regards
Just click the Launch button itself, you don’t have to select the WebGPU option.
haha, yes of course. Thank you! Brainfog hits.
Suppose I was confused by how it looked back in v1 engine:
The main Launch button uses the preferred device from Settings.
Additional options allow you to test other platforms. V1 supports WebGL1 as well, so that was there.