[SOLVED] Issue with positional audio

my project is here

https://playcanvas.com/project/404132/overview/htc-vive

the problem is that although I have placed positional gunshots on the controllers and placed a listener on the camera the volume always appears to be the same no matter how far I move the controllers away and it’s impossible to tell which one of the two on either side is firing.

Any ideas where I might have gone wrong?

Sorted it, falloff range.

1 Like