I forked my existing project that was using 1.64. When I tried 1.65 and 1.66.x have weird issue when I doing the rotation. It somehow keeping the previous scene and not clearing it. Is there some setting that I need to enable?
Here’s screen when I try rotating it
I did inspect and I don’t see error that may causing aside this message “1895169:1 Uncaught (in promise) Error: A listener indicated an asynchronous response by returning true, but the message channel closed before a response was received”, which appeared on my exist model and it has no issue with the rotation.