[SOLVED] Improper material loading

The black objects aren’t supposed to be black, they’re supposed to be red (left) and white (right). I can’t change them from assets to pre-made models because they’re hemispheres. I tried spheres, but they overlap with the leg cylinders. How can I fix this?

If it helps find a solution, they were uploaded from Sketchfab.

Here’s the project:


Hi @butternyke!

You can create a new material, change the diffuse color of the material and apply the material on the correct model part.

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That will save me so much time!! Thank you!

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