I was working on a project done in playcanvas yesterday January 21, 2025, however, today January 22, 2025, all my projects where I use 3D models with textures give me this warning when I launch my game.
Ignoring unsupported input property to standard material: useTonemap
I would like to know why this happens and what is the solution :))
Don’t worry about these, it’s a warning that has no effect on anything, and it’s related to our changes for the engine v2. We’ll remove this warning in the near future.
Our project looks different now and we did not change anything. Are you sure there is no effect on anything? On the left side you see a Cubemap from yesterday. And today we have the view on the right. Looks like some kind of tonemapping issue.
The image above looks like a gamma curve was applied twice.
Those are 8bit PNGs and as its generally done with 8bit images there is already a gamma curve applied on our end. (for good reasons)
I could now export those images out of BMD Fusion (where the renderings are still 32bit float) as linear images.
I dont really want to do that though, because that will result in a bunch of lost colors when the gamme curve is applied on your end.
Here is an example of that: