[SOLVED] How do I prevent the loading of the physics engine?

How to cancel all physical related modules, because my project does not use physical modules, I am afraid it takes up performance…

https://developer.playcanvas.com/en/user-manual/physics/physics-basics/

Untick ‘Enable Physics’

Hi @MaxmilianLiu,

If you go to scene settings -> physics, there is an enable checkbox. Make sure this is disabled. Unfortunately every time you add a collision component or rigid body the checkbox is re-enabled. So if you add any of these you will have to uncheck the box again.

We are planning a change to the physics system which will remove the auto-checkbox feature.

:ok_hand::ok_hand::ok_hand::ok_hand::ok_hand::ok_hand::ok_hand::ok_hand::ok_hand:

:ok_hand::ok_hand::ok_hand::ok_hand::ok_hand::ok_hand::ok_hand::ok_hand::ok_hand::ok_hand::ok_hand: