My project is a space game where flying ships spawn and disappear when hit by a laser. This is successful. When the project is launched, the ships spawn as you would expect. However, a particle system spawns and does not move as seen in the image. It kind of looks like a particles system spawns, flies towards the camera for a very short time, then disappears, but it keeps repeating.
It feels like a bug to me, where the position of the particle system is not updated correctly after instantiating the EnemyShip entity. If you instantiate the EnemyShip entity disabled and enable it by script after you set the position of it, the problem is gone.
@Albertos Only one problem… For some reason when I publish it it will allow me to see the main menu but when I press space to advance to the Level 1 scene it says I need to login. When I try it gives me an Error 403