[SOLVED] Gsplat shader effect in PC Editor not working

Hi All,

I am trying to use a gsplat shader effect in PC Editor, but I saw that in the reference project Overview | Dashboard | 3D Gaussian Splat Streaming LOD | PlayCanvas | 3D HTML5 & WebGL Game Engine it is not working, the following DEPRECATED warnings are reported in console

> DEPRECATED: Shader chunk gsplatCustomizeVS has been removed. Use gsplatModifyVS instead.
*> *
> DEPRECATED: GSplatComponentSystem#getGSplatMaterial is deprecated. Use GSplatComponentSystem#getMaterial instead.

I found the first command in gsplat-shader-effect.mjs script and changed it, but doesn’t solved and another issue appears. Somebody can help?

I copied new versions of those reveal scripts from the engine, and the project now works.

1 Like

Oh, sorry my ignorance to not think about that solution!
Thanks

I agree with this way. I have faced similar situation but this way solve the issue properly.

@mvaligursky I know I’m asking for a lot, but how great would it be if, for every example on the examples page, we had a sample project ready for the editor? It would be a huge help to those of us who use the editor, even if it’s just for the newest and most important features.

agreed, but creating and maintaining those is non-trivial.
as the AI agents are getting more integrated to our workflow, we’ll definitely consider this in the future, we discussed it already.

Ideally all examples would have an Editor project, a react and webcomponents versions as well. It would help us test all the features as well across all these environments.

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That would be great, hopefully it can be done before AI takes control of the planet, hehehehe