Hi, I want to leave this question. I have created my GSplat from a tree, and I want to create multiple GPU instances of that tree (GSplat) similar to how it is done in the example:
https://playcanvas.vercel.app/#/graphics/instancing-basic
Is this possible?
Could you guide me / help me with an example?
There is no instancing support for the splats. Instancing is typically useful for meshes with small number of verticies, which the gsplats are not.
Each splat needs to have an entity, so you either create one the same way the first one, or clone them as done here: PlayCanvas Examples