[SOLVED] GLB Animations don't preview in inspector (still)

I have a simple cube character that’s been animated in blender and exported to a glb. I’m unable to preview the animations in the inspector. If I download to a glb viewer I can see the animations play. Is there a trick to getting animations to preview? I’m following the docs but no luck yet.

https://playcanvas.com/editor/scene/2377968

Hi @noah_mizrahi !

I’m looking at your project, and it seems like the animations are playing in the inspector as expected:

Could you give a bit of information on your system, or clarify if I’ve misunderstood what the issue is?

I was able to produce this by clicking on one of the animation clips in the asset panel:

I hope this is helpful.

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Thanks for your reply!

I can see the timeline looping but there is no model showing up in my system like yours does. It’s possible I don’t understand how to load the preview with a model. I am only clicking on the animation inside the glb. do I need to do something to make the model show up?

My chrome version: Version 142.0.7444.176 (Official Build) (64-bit)

can you check the console in your Chrome dev console please, to see if some errors are reported.

thanks for the reply! Yes there is a anim view error in the console.

editor.ts:136 PlayCanvas Editor API v0.0.0 revision unknown
messenger.ts:104 messenger connected
relay-server.ts:112 relay server connected
realtime.ts:16 realtime connected
anim-viewer.ts:602 Animation preview cannot render as input data is not a multiple of 4
render @ anim-viewer.ts:602

It might be related to the size of the preview window, but not sure.
But with the way @will is attacking Editor bugs lately, this might get fixed in the near future!

Here is a similar issue:

Curious if there are any work arounds that people know of. I’ve tried other browsers and it’s the same. It’s a major slow down for production not being able to preview.

Curious what browser you are using that allows you to preview.

I think it has something to do with device. I work on an Apple Mac and it works, but it doesn’t work on the Chromebook I use. May be a screen size issue, but I’m not the expert.

The fix for this was just deployed in Editor v2.11.0:

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