[SOLVED] Framebuffer incomplete attachment when window's size changed

I am trying to access the depthbuffer by the method provided by the example here:

but when I resize the window,I have this error:

The example project can be found here:
PlayCanvas 3D HTML5 Game Engine

Is this a bug or something wrong with my setup?

This is something on our list to look at. This shouldn’t affect your app and the error messages only shows up in a debug build.


Ticket created here: https://github.com/playcanvas/engine/issues/2953

1 Like

The message is back for me too ^^ i don’t know why, i’m on the new release engine 1.50.0

thank u :slight_smile:

Can you retest on 1.49.4 (previous engine) please?

If it doesn’t happen on 1.49.4, then we may need access to your project to look at.