Hi!
Hello,
I’ve created a box in Blender with six textures (just colors). In PlayCanvas, programmatically, I clone some cubes and try to assign a texture to them. How can I fit the texture to my cube?
My idea is to assign a texture (a part of a bigger image) to each face of the cube, so that as the cubes rotate, you can discover new images.
You can find an example at: PlayCanvas 3D HTML5 Game Engine
Thank you very much.
thanks a lot.