Hello,
I am using trigger volume to enable and disable the elements.
following source code was working fine before a month ago.
But now its not working and displays following error.
Code looks correct, not sure what the issue is. You can step in with the debugger by adding a breakpoint at your findByTag calls and what is not defined there.
Otherwise try sharing a sample project that reproduces the issue to take a look.
I am not aware of any change on that method in a long time.
I found the source code working fine when I don’t connect to my socket address for Real Time Multiplayer.
As I connect to my Socket address it seems to be the problem.
I am using following version of socket for network connection.
/*! * Socket.IO v2.3.0
It sounds like a project specific problem where there may be some code that accidentally changes the value/object of app.root. Socket alone wouldn’t/shouldn’t do that
Thank you very much for the help.
I found the reason for the error.
The code was all fine.
when I pass the user id to the Other players tags it shows me the error.
I managed to solve it out.