Hello,
Game is stuck with this error.
As you can see in image those warning comes often but sometimes those warning comes with this error. I am posting warning and error.
Warning:
playcanvas-stable.dbg.js:42900 removeComponent: Entity doesn't have rigidbody component
Entity.removeComponent @ playcanvas-stable.dbg.js:42900
GamePlayManager.repairExistingPlayer @ gamePlayManagerScrip…ce-a5c4e109449b:560
GamePlayManager.startNextRound @ gamePlayManagerScrip…ce-a5c4e109449b:317
GamePlayManager.update @ gamePlayManagerScrip…ce-a5c4e109449b:180
_scriptMethod @ playcanvas-stable.dbg.js:30884
_onUpdate @ playcanvas-stable.dbg.js:30920
_callComponentMethod @ playcanvas-stable.dbg.js:31335
_onUpdate @ playcanvas-stable.dbg.js:31344
_helper @ playcanvas-stable.dbg.js:26916
update @ playcanvas-stable.dbg.js:26924
update @ playcanvas-stable.dbg.js:26337
(anonymous) @ playcanvas-stable.dbg.js:26712
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
Error :
Uncaught TypeError: Cannot read property 'body' of null
at RigidBodyComponent._updateDynamic (playcanvas-stable.dbg.js:33252)
at RigidBodyComponentSystem.onUpdate (playcanvas-stable.dbg.js:33802)
at Function._helper (playcanvas-stable.dbg.js:26916)
at Function.update (playcanvas-stable.dbg.js:26924)
at Application.update (playcanvas-stable.dbg.js:26337)
at playcanvas-stable.dbg.js:26712
_updateDynamic @ playcanvas-stable.dbg.js:33252
onUpdate @ playcanvas-stable.dbg.js:33802
_helper @ playcanvas-stable.dbg.js:26916
update @ playcanvas-stable.dbg.js:26924
update @ playcanvas-stable.dbg.js:26337
(anonymous) @ playcanvas-stable.dbg.js:26712
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
I am not able to understand why this is happening?
Hi @Ketan_ATA ,
This is an internal error of the physics engine (Ammo.js), not easy to debug without some context or a build to test with.
Are you manually removing/destroying any rigid bodies or collision components in your code?
1 Like
Yes.
As i come to know this happens sometimes during headshot only…
EnemyThrowArcherStickController.prototype.onDeathFallSamePlaceAnimClipStart = function () {
try
{
// to show player falling effect
var topPartEntity = this.entity.findByName('top');
var middlePartEntity = this.entity.findByName('middle');
var bottomPartEntity = this.entity.findByName('bottom');
this.entity.findByName('headPlayerSprite').enabled = true;
this.entity.findByName('legsPlayerSprite').enabled = false;
this.torsoThrowAnimationEntity.enabled = false;
this.player_dead_sameplaceEntity.enabled = true;
this.player_dead_sameplaceEntity.sprite.speed = 2.5;
this.upperBodyEntity.setLocalEulerAngles(0,0,-90);
this.rotPointerInnerEntity.setLocalEulerAngles(0,0,0);
topPartEntity.setLocalEulerAngles(0,0,0);
var spearModel = this.entity.script.enemyStatus.spearWhichGaveHeadshot;
spearModel.reparent(topPartEntity); // attach spear to the head
spearModel.setLocalPosition(0, 0, 0);
spearModel.setLocalEulerAngles(0, 0, 0);
setTimeout(function(){
topPartEntity.addComponent("rigidbody");
topPartEntity.rigidbody.type = pc.BODYTYPE_DYNAMIC;
// topPartEntity.rigidbody.linearVelocity = velocityOfSpear;
// topPartEntity.rigidbody.mass = 1;
topPartEntity.rigidbody.applyForce(topPartEntity.up.scale(100));
}.bind(this),10);
middlePartEntity.tween(middlePartEntity.getLocalEulerAngles()).rotate(new pc.Vec3(0, 0, -5), 0.7, pc.SineOut).delay(0).start();
middlePartEntity.tween(middlePartEntity.getLocalPosition()).to(new pc.Vec3(0.7, -0.3, 0), 0.7, pc.SineOut).delay(0).start();
bottomPartEntity.tween(bottomPartEntity.getLocalEulerAngles()).rotate(new pc.Vec3(0, 0, 88), 0.7, pc.SineOut).delay(0).start();
bottomPartEntity.tween(bottomPartEntity.getLocalPosition()).to(new pc.Vec3(0.3, -0.7, 0), 0.7, pc.SineOut).delay(0).start();
// bottomPartEntity.tween(bottomPartEntity.getLocalPosition()).to(new pc.Vec3(0.3, -0.7, 0), 0.7, pc.SineOut).delay(0).on('complete', this.removeEnemy.bind(this)).start();
setTimeout(function(){
this.removeEnemy();
}.bind(this),1000);
// drop off shield and spear
this.entity.findByTag('helmet')[0].enabled = false; // hide helmet
this.entity.findByTag('shield')[0].addComponent("rigidbody");
this.entity.findByTag('shield')[0].rigidbody.type = pc.BODYTYPE_DYNAMIC;
this.throwableWeaponEntity.enabled = false;
}
catch(ee)
{
console.warn(ee);
}
};
But i did not get any warning through this…
Can u see any thing suspicious?
will
June 7, 2020, 12:57pm
#4
There’s a bug in the engine when calling pc.Entity#removeComponent
for a pc.RigidBodyComponent
. Can you log it here please?
1 Like
@will
I posted it here… i am not sure that post is enough or not…
You can take a look here… https://github.com/playcanvas/engine/issues/2144
=====================================
@will @Leonidas
Sorry to ask but i am in a trouble here as well…
How long will it take to fix and live those changes in Playcanvas?
will
June 8, 2020, 8:44am
#6
Fixed by this PR:
playcanvas:master
← playcanvas:fix-remove-body
opened 08:53PM - 07 Jun 20 UTC
I will probably deploy 1.28.3 later today.
4 Likes
@will
Thanks for update. This update fixed that error.
Just for your information, i can still see some warning like…
Warning 1:
addComponent: Entity already has rigidbody component
Entity.addComponent @ playcanvas-stable.dbg.js:42893
EnemyThrowSpearStickmanController.onDeathFallAnimClipStart @ enemyThrowSpearStick…ce-a5c4e109449b:424
EnemyThrowSpearStickmanController.update @ enemyThrowSpearStick…ce-a5c4e109449b:130
_scriptMethod @ playcanvas-stable.dbg.js:30884
_onUpdate @ playcanvas-stable.dbg.js:30920
_callComponentMethod @ playcanvas-stable.dbg.js:31335
_onUpdate @ playcanvas-stable.dbg.js:31344
_helper @ playcanvas-stable.dbg.js:26916
update @ playcanvas-stable.dbg.js:26924
update @ playcanvas-stable.dbg.js:26337
(anonymous) @ playcanvas-stable.dbg.js:26712
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
Warning 2:
removeComponent: Entity doesn't have rigidbody component
Entity.removeComponent @ playcanvas-stable.dbg.js:42905
GamePlayManager.repairExistingPlayer @ gamePlayManagerScrip…ce-a5c4e109449b:560
GamePlayManager.startNextRound @ gamePlayManagerScrip…ce-a5c4e109449b:317
GamePlayManager.update @ gamePlayManagerScrip…ce-a5c4e109449b:180
_scriptMethod @ playcanvas-stable.dbg.js:30884
_onUpdate @ playcanvas-stable.dbg.js:30920
_callComponentMethod @ playcanvas-stable.dbg.js:31335
_onUpdate @ playcanvas-stable.dbg.js:31344
_helper @ playcanvas-stable.dbg.js:26916
update @ playcanvas-stable.dbg.js:26924
update @ playcanvas-stable.dbg.js:26337
(anonymous) @ playcanvas-stable.dbg.js:26712
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
requestAnimationFrame (async)
(anonymous) @ playcanvas-stable.dbg.js:26698
I am not worried about this warning at all, because the main error issue is fixed.
Anyway thanks again for support and help.
will
June 9, 2020, 10:29am
#8
Well, those warnings seem legitimate. They’re telling you you’re trying to add a ‘rigidbody’ component to an entity that already has one. And trying to remove one from an entity that doesn’t have one.
2 Likes