Hello.
I have a player entity. In some cases i need to draw a simple circle around it. In other cases i need to draw a dashed circle around the player.
I see 2 ways (perhaps there’re more and better):
- I can create 2 cylinders and circle material to one of them and dashed circle material to another one. And just enable/disable the entity i need atm.
- I can create only 1 cylinder and set a necessary material to it depending on situation.
Which way is better? I think the second one is better for performance.