Hello,
I’m converting a project to ES6, and previously I was already having issues with the Import Map (linking editor files doesn’t work despite what the docs say at Import Maps | PlayCanvas Developer Site ). I got around it by only using the import map for external dependencies. That was working up to a few days ago. When I went back to work in the editor yesterday I noticed that all imports were now broken (see image below).
I tried getting around it by only using direct imports, i.e:
But editor testing continued to be impossible, as the tslib import seems to be essential and the app will error out even if I use no import map at all:
Running a local build with the same code pulled from the editor works just fine, this is only happening when playing directly from the editor. I would like to keep using the editor though.
Can anything be done about this? I’ll be grateful for any help you can provide





