I’ve been using this port of csg.js for boolean operations in my project. It was working for about a few weeks after commenting a line out in the port but with the release of v1.40.0, the mesh appears to not be rendering properly.
There should be a perfect circle cut in the wall in this screenshot here. It looks perfect in v1.39.4.
The csg port hasn’t been updated in 3 years, though I did have to do some debugging it to get to work with v.1.39.4. I did notice the createMesh function was updated in the latest release. Could anyone provide me more info or where to start?
Or if there’s a different way I can approach doing mesh boolean operations, that would be great as well.