[SOLVED] Create model with several mesh instances

Hey all,

I’m trying to create code that generates walls procedurally. For that I create my own meshes, use them to create a mesh instance and add that mesh instances to a model.

The problem is, the model will only show the first mesh instance. I’m probably doing something wrong with the graph/nodes, but I’m new to playcanvas and not yet completely up to speed with how it works, I’m having a difficult time finding how to use the nodes to create a model with several different meshes in it.

Can somebody explain what I’m doing wrong?


Code is in: PlayCanvas | HTML5 Game Engine

never mind, stupid mistake on my part which had nothing to do with playcanvas :smile: